The second trial deck in Buddyfight Neo. Based off Rouga Aragami's Danger World Deck this deck introduces the <Buddy Skill> mechanic simultaneously with "Yota Mikado x Altius".
This deck primarily focuses on the first variation of «Armorknight».
World : Danger
Buddy: Armorknight Cerberus
Size 0[]
4 x Armorknight Eagle
Danger W Size 0, Armorknight 4000/2/1000
-Items and Monsters with this card in the soul gain critical + 1.
Size 1[]
4 x Armorknight Tank Turtle
Danger W Size 1, Armorknight
4000/1/7000
-Any monster or item with this card in its soul gain Defense+2000.
4 x Armorknight Hellhound
Danger W Size 1, Armorknight
6000/2/1000
- When this card enters the field you may put a hand card into the soul of a monster or item on your field. If you do, draw a card. [Soulguard]
4 x Armorknight Ogre
Danger W Size 1, Armorknight
6000/2/3000
-Any monster or item with this card in its soul gain Power+2000.
Size 2[]
5 x Armorknight Cerberus
Danger W Size 1, Armorknight
6000/3/6000
[Call Cost][Pay 1 gauge and put any number of monsters on your field into its soul]
[B-Skill][Act][Pay 1 life]- Choose a card in your dropzone and put it into the soul of a card on your field.
[Counter][Act]-Choose a monster on the opponent's field and drop a soul from this card. Destroy the chosen monster. You may use this ability once per turn. [Soulguard]
2 x Armorknight Griffin
Danger W Size 2, Armorknight
6000/2/3000
-At the start of your attack phase put a monster from your dropzone into this card's soul. [Double Attack] [Soulguard]
3 x Armorknight Minotaur
Danger W Size 2, Armorknight
5000/3/5000
[Call Cost][Put up to 1 card from your dropzone into its soul and pay 1 gauge]
[Penetrate] [Soulguard]
Size 3[]
2 x Armorknight Black Drake
Danger W Size 3, Armorknight
10000/4/8000
[Call Cost][Put up to 3 monsters from your dropzone into this card's soul and Pay 3 gauge]
[Soulguard]
Spell[]
4 x Crimson Slash
Danger W Spell, Battle Aura/ Destruction
-You may only cast this if you have no monsters in your center
[Cast Cost][Pay 1 gauge]
[Counter] Choose a card on the field with 6000 or less power and destroy it.
3 x Survival Chance
Danger W Spell, Battle Aura/ Draw
-You may only cast this if your life is 5 or less.
[Cast Cost][Pay 1 gauge]
Draw 2 cards. You may cast "Survival Chance" one per turn.
4 x Battle Aura Circle
Danger W Spell, Battle Aura/ Destruction
You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.
[Counter] Nullify the attack. If you have an item equipped, choose up to 1 attacking monster with defense less than the power of your item and destroy it.
3 x Invigorating Breath
Danger W Spell, Battle Aura/ Recover
You may only cast this card if you have a《Weapon》equipped, and you do not have a monster in the center.
Gain 6 life. The amount of life you gain is reduced by the number of "Invigorating Breath" you have in your drop zone. You may cast "Invigorating Breath" once per turn.
Item[]
4 x Hysteric Spear
Danger W Item, Battle Aura/ Weapon
5000/3
[Penetrate]
Impact[]
4 x Drill Bunker!!
Danger W Spell, Battle Aura
You may only cast this card if you do not have a monster in the center.
[Cast Cost][Pay 3 gauge]
[Counter] Stand an item on your field. For this turn that item gains Power +6000, Critical+2, and [Penetrate]. Attack with the item.