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The second trial deck in Buddyfight Neo. Based off Rouga Aragami's Danger World Deck this deck introduces the <Buddy Skill> mechanic simultaneously with "Yota Mikado x Altius".

This deck primarily focuses on the first variation of «Armorknight».

World : Danger

Buddy: Armorknight Cerberus

Size 0[]

4 x Armorknight Eagle

Danger W Size 0, Armorknight 4000/2/1000

-Items and Monsters with this card in the soul gain critical + 1.

Size 1[]

4 x Armorknight Tank Turtle

Danger W Size 1, Armorknight

4000/1/7000

-Any monster or item with this card in its soul gain Defense+2000.

4 x Armorknight Hellhound

Danger W Size 1, Armorknight

6000/2/1000

- When this card enters the field you may put a hand card into the soul of a monster or item on your field. If you do, draw a card. [Soulguard]

4 x Armorknight Ogre

Danger W Size 1, Armorknight

6000/2/3000

-Any monster or item with this card in its soul gain Power+2000.

Size 2[]

5 x Armorknight Cerberus

Danger W Size 1, Armorknight

6000/3/6000

[Call Cost][Pay 1 gauge and put any number of monsters on your field into its soul]

[B-Skill][Act][Pay 1 life]- Choose a card in your dropzone and put it into the soul of a card on your field.

[Counter][Act]-Choose a monster on the opponent's field and drop a soul from this card. Destroy the chosen monster. You may use this ability once per turn. [Soulguard]

2 x Armorknight Griffin

Danger W Size 2, Armorknight

6000/2/3000

-At the start of your attack phase put a monster from your dropzone into this card's soul. [Double Attack] [Soulguard]

3 x Armorknight Minotaur

Danger W Size 2, Armorknight

5000/3/5000

[Call Cost][Put up to 1 card from your dropzone into its soul and pay 1 gauge]

[Penetrate] [Soulguard]

Size 3[]

2 x Armorknight Black Drake

Danger W Size 3, Armorknight

10000/4/8000

[Call Cost][Put up to 3 monsters from your dropzone into this card's soul and Pay 3 gauge]

[Soulguard]

Spell[]

4 x Crimson Slash

Danger W Spell, Battle Aura/ Destruction

-You may only cast this if you have no monsters in your center

[Cast Cost][Pay 1 gauge]

[Counter] Choose a card on the field with 6000 or less power and destroy it.

3 x Survival Chance

Danger W Spell, Battle Aura/ Draw

-You may only cast this if your life is 5 or less.

[Cast Cost][Pay 1 gauge]

Draw 2 cards. You may cast "Survival Chance" one per turn.

4 x Battle Aura Circle

Danger W Spell, Battle Aura/ Destruction

You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.

[Counter] Nullify the attack. If you have an item equipped, choose up to 1 attacking monster with defense less than the power of your item and destroy it.

3 x Invigorating Breath

Danger W Spell, Battle Aura/ Recover

You may only cast this card if you have a《Weapon》equipped, and you do not have a monster in the center.

Gain 6 life. The amount of life you gain is reduced by the number of "Invigorating Breath" you have in your drop zone. You may cast "Invigorating Breath" once per turn.

Item[]

4 x Hysteric Spear

Danger W Item, Battle Aura/ Weapon

5000/3

[Penetrate]

Impact[]

4 x Drill Bunker!!

Danger W Spell, Battle Aura

You may only cast this card if you do not have a monster in the center.

[Cast Cost][Pay 3 gauge]

[Counter] Stand an item on your field. For this turn that item gains Power +6000, Critical+2, and [Penetrate]. Attack with the item.

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