Legend World

Legend World is the home of mythical creatures, folklore, and legends passed on through generations. They have a deep love of history and the connection to their ancestry, or serve to inspire the future generations to come. Of all the worlds, they contain the most diverse set of archtypes and playstyles hailing from different regions and stories.

Their flag has the initial start of:

Your initial hand becomes 7, your initial gauge becomes 1, and your initial life becomes 10!

The 7 card hand is to give them better options for decks like Heroes and Asgard that use the hand frequently, with 10 life so the slower decks like Wydar Sarkal, Asgard, and Folktale have a normal buffer when it comes to life points and survivability. The less gauge is a limiter so they dont have too many resources

Heroes are all medieval knights and warriors of old, fighting valiantly under the monarchy to protect and expand their kingdom. They focus on the ability unique to them called [Equipment Change], allowing them to exchange items during the battle phase for either extra attacks with swords or defense with shields.

Wydar Sarkal is full of monsters, ghouls, and creatures all throughout mythology, but also seems to specialize in Fae creatures and Fairy cards, being now named under the same title. The deck focuses on self mill, increasing the number of cards in the drop zone, and activating new and devastating effects once a certain number has been reached such as boosting their item's critical or nullifying the abilities of opposing monsters.

Asgard is a defensive yet devastating archtype of mythical deities and monsters from Norse mythology. Fitting into the doomsday story of Ragnarok, they seal the fates of the foes they fight with an inescapable demise, all within due time of course. They are a combo oriented archetype, setting up their deck with pieces and control, stalling for a powerful finish that can turn the tides of battle and make a comeback extremely difficult for an opponent. They also have many effects reliant on discarding from their hand to gain advantages and resources without sacrificing too much.

Folktale is our first major change from Dungeon World originally to Legend World, being a very fun and versatile deck. The creatures stem from Grimm's fairy tales of magic princesses and evil witches, filled also with magical creatures to assist the story. The deck's theme is centered size 1 swarm through their item, letting them pop in and out of the field offensively and defensively, but they also use size 3 larger beasts such as dragons or wolves. to finish off the opponent, and have alot of on destruct or on entrance abilities to make use of their item.